WIP related work

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\section{Augmented Reality}
\label{augmented_reality}
% Intro with Sutherland
% A few examples of usages now
\subsection{Principles, Capabilities and Limitations}
\label{ar_intro}
Based on the interaction loop presented in \figref[introduction]{interaction-loop}, we briefly detail the fundamental main components that compose any AR application: tracking, rendering and display.
\subsection{What is Augmented Reality?}
% Definition of \cite{azuma1997survey}
% Recall Milgram and differences with VR
\subsection{How does AR work?}
% How it works briefly
\subsubsection{Calibrating \& Tracking}
% \cite{marchand2016pose}
\subsubsection{Modeling \& Rendering}
\subsubsection{Display}
% Bimber and types of AR
% State of current HMD
\subsection{How Virtual is Perceived in AR}
\label{ar_perception}
\subsection{Interacting with Virtual and Augmented Content}
\label{ar_interaction}
\subsubsection{Virtual Hand Rendering in AR}
\label{ar_interaction_hands}
\subsection{Conclusion}
\label{ar_conclusion}