Add publication in chapters' conclusion
This commit is contained in:
@@ -11,3 +11,11 @@ Our wearable visuo-haptic augmentation system enable any real surface to be augm
|
||||
It also allows a free exploration of the textures, as if they were real (\secref[related_work]{ar_presence}), by letting the user view them from different poses and touch them with the bare finger without constraints on hand movements.
|
||||
The visual latency we measured is typical of \AR systems, and the haptic latency is below the perceptual detection threshold for vibrotactile rendering.
|
||||
This system forms the basis of the apparatus for the user studies presented in the next two chapters, which evaluate the user perception of these visuo-haptic texture augmentations.
|
||||
|
||||
\noindentskip This work was presented and published at the VRST 2024 conference:
|
||||
|
||||
Erwan Normand, Claudio Pacchierotti, Eric Marchand, and Maud Marchal.
|
||||
(2024).
|
||||
\enquote{How Different Is the Perception of Vibrotactile Texture Roughness in Augmented versus Virtual Reality?}.
|
||||
In: \textit{ACM Symposium on Virtual Reality Software and Technology}, pp. 287--296.
|
||||
\textsc{doi}: \href{https://doi.org/10/g5rr49}{10/g5rr49}.
|
||||
|
||||
@@ -12,6 +12,13 @@ This suggests that \AR visual textures that augments real surfaces can be enhanc
|
||||
This paves the way for new \AR applications capable of augmenting a \RE with virtual visuo-haptic textures, such as visuo-haptic painting in artistic or object design context, or viewing and touching virtual objects in a museum or a showroom.
|
||||
The latter is illustrated in \figref{experiment/use_case}, where a user applies different visuo-haptic textures to a wall, in an interior design scenario, to compare them visually and by touch.
|
||||
|
||||
\noindentskip This work was presented and published at the EuroHaptics 2024 conference:
|
||||
|
||||
Erwan Normand, Claudio Pacchierotti, Eric Marchand, and Maud Marchal.
|
||||
(2024).
|
||||
\enquote{Augmenting the Texture Perception of Tangible Surfaces in Augmented Reality using Vibrotactile Haptic Stimuli}.
|
||||
To appear in \textit{EuroHaptics}.
|
||||
|
||||
\fig[0.5]{experiment/use_case}{
|
||||
Illustration of the texture augmentation in \AR through an interior design scenario.
|
||||
}[
|
||||
|
||||
Reference in New Issue
Block a user