46 lines
2.3 KiB
TeX
46 lines
2.3 KiB
TeX
\subsection{Push Task}
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\label{push}
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\subsubsection{Completion Time}
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\label{push_tct}
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On the time to complete a trial, there were two statistically significant effects: %
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Positioning (\anova{4}{1990}{3.8}, \p{0.004}, see \figref{results/Push-CompletionTime-Location-Overall-Means}) %
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and Target (\anova{1}{1990}{3.9}, \p{0.05}).
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%
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\level{Fingertips} was slower than \level{Proximal} (\qty{+11}{\%}, \p{0.01}) or \level{Opposite} (\qty{+12}{\%}, \p{0.03}).
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%
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There was no evidence of an advantage of \level{Proximal} or \level{Opposite} on \level{Nowhere}, nor a disadvantage of \level{Fingertips} on \level{Nowhere}.
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%
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Yet, there was a tendency of faster trials with \level{Proximal} and \level{Opposite}.
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%
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The \level{LB} target volume was also faster than the \level{LF} (\p{0.05}).
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\subsubsection{Contacts}
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\label{push_contacts_count}
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On the number of contacts, there was one statistically significant effect of %
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Positioning (\anova{4}{1990}{2.4}, \p{0.05}, see \figref{results/Push-Contacts-Location-Overall-Means}).
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%
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More contacts were made with \level{Fingertips} than with \level{Opposite} (\qty{+12}{\%}, \p{0.03}).
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%
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This could indicate more difficulties to adjust the virtual cube inside the target volume.
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\subsubsection{Time per Contact}
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\label{push_time_per_contact}
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On the mean time spent on each contact, there were two statistically significant effects of %
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Positioning (\anova{4}{1990}{11.5}, \pinf{0.001}, see \figref{results/Push-TimePerContact-Location-Overall-Means}) %
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and of Hand (\anova{1}{1990}{16.1}, \pinf{0.001}, see \figref{results/Push-TimePerContact-Hand-Overall-Means})%
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but not of the Positioning \x Hand interaction.
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%
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It was shorter with \level{Fingertips} than with \level{Wrist} (\qty{-15}{\%}, \pinf{0.001}), \level{Opposite} (\qty{-11}{\%}, \p{0.01}), or NoVi (\qty{-15}{\%}, \pinf{0.001});
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%
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and shorter with \level{Proximal} than with \level{Wrist} (\qty{-16}{\%}, \pinf{0.001}), \level{Opposite} (\qty{-12}{\%}, \p{0.005}), or \level{Nowhere} (\qty{-16}{\%}, \pinf{0.001}).
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%
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This showed different strategies to adjust the cube inside the target volume, with faster repeated pushes with the \level{Fingertips} and \level{Proximal} positionings.
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%
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It was also shorter with \level{None} than with \level{Skeleton} (\qty{-9}{\%}, \pinf{0.001}).
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%
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This indicates, as for the first experiment, more confidence with a visual hand rendering.
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