44 lines
1016 B
TeX
44 lines
1016 B
TeX
\section{Augmented Reality}
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\label{augmented_reality}
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% Intro with Sutherland
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% A few examples of usages now
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\subsection{Principles, Capabilities and Limitations}
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\label{ar_intro}
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Based on the interaction loop presented in \figref[introduction]{interaction-loop}, we briefly detail the fundamental main components that compose any AR application: tracking, rendering and display.
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\subsection{What is Augmented Reality?}
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% Definition of \cite{azuma1997survey}
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% Recall Milgram and differences with VR
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\subsection{How does AR work?}
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% How it works briefly
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\subsubsection{Calibrating \& Tracking}
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% \cite{marchand2016pose}
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\subsubsection{Modeling \& Rendering}
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\subsubsection{Display}
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% Bimber and types of AR
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% State of current HMD
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\subsection{How Virtual is Perceived in AR}
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\label{ar_perception}
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\subsection{Interacting with Virtual and Augmented Content}
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\label{ar_interaction}
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\subsubsection{Virtual Hand Rendering in AR}
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\label{ar_interaction_hands}
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\subsection{Conclusion}
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\label{ar_conclusion} |