\subsection{Ranking} \label{ranks} \figref{results_ranks} shows the ranking of each visual \factor{Hand} rendering for the \factor{Push} and \factor{Grasp} tasks. Friedman tests indicated that both ranking had statistically significant differences (\pinf{0.001}). Pairwise Wilcoxon signed-rank tests with Holm-Bonferroni adjustment were then used on both ranking results (\secref{metrics}): \begin{itemize} \item \response{Push task ranking}: \level{Occlusion} was ranked lower than \level{Contour} (\p{0.005}), \level{Skeleton} (\p{0.02}), and \level{Mesh} (\p{0.03}); \level{Tips} was ranked lower than \level{Skeleton} (\p{0.02}). This good ranking of the \level{Skeleton} rendering for the Push task is consistent with the Push trial results. \item \response{Grasp task ranking}: \level{Occlusion} was ranked lower than \level{Contour} (\p{0.001}), \level{Skeleton} (\p{0.001}), and \level{Mesh} (\p{0.007}); No Hand was ranked lower than \level{Skeleton} (\p{0.04}). A complete visual hand rendering seemed to be preferred over no visual hand rendering when grasping. \end{itemize} \begin{subfigs}{results_ranks}{Boxplots of the ranking for each visual hand rendering. }[ Lower is better. Pairwise Wilcoxon signed-rank tests with Holm-Bonferroni adjustment: ** is \pinf{0.01} and * is \pinf{0.05}. ][ \item Push task ranking. \item Grasp task ranking. ] \subfig[0.4]{results/Ranks-Push} \subfig[0.4]{results/Ranks-Grasp} \end{subfigs}