Replace "immersive AR" with "AR headset"
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\section{Introduction}
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\label{intro}
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In the previous chapter, we presented a system for augmenting the visuo-haptic texture perception of real surfaces directly touched with the finger, using wearable vibrotactile haptics and an immersive \AR headset.
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In the previous chapter, we presented a system for augmenting the visuo-haptic texture perception of real surfaces directly touched with the finger, using wearable vibrotactile haptics and an \OST-\AR headset.
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In this chapter and the next one, we evaluate the user's perception of such wearable haptic texture augmentation under different visual rendering conditions.
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Most of the haptic augmentations of real surfaces using with wearable haptic devices, including roughness of textures (\secref[related_work]{texture_rendering}), have been studied without a visual feedback, and none have considered the influence of the visual rendering on their perception or integrated them in \AR and \VR (\secref[related_work]{texture_rendering}).
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