Fix warnings on duplicate figure names
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@@ -212,7 +212,7 @@ These \emph{time-multiplexed} interfaces require interaction techniques that all
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Still, the virtual visual rendering and the tangible haptic sensations can be inconsistent.
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Especially in \OST-\AR, since the \VOs are inherently slightly transparent allowing the paired tangibles to be seen through them.
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In a pick-and-place task with tangibles of different shapes, a difference in size \cite{kahl2021investigation} (\figref{kahl2021investigation}) and shape \cite{kahl2023using} (\figref{kahl2023using}) of the \VOs does not affect user performance or presence, and that small variations (\percent{\sim 10} for size) were not even noticed by the users.
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In a pick-and-place task with tangibles of different shapes, a difference in size \cite{kahl2021investigation} (\figref{kahl2021investigation}) and shape \cite{kahl2023using} (\figref{kahl2023using_1}) of the \VOs does not affect user performance or presence, and that small variations (\percent{\sim 10} for size) were not even noticed by the users.
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This suggests the feasibility of using simplified tangibles in \AR whose spatial properties (\secref{object_properties}) abstract those of the \VOs.
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Similarly, in \secref{tactile_rendering} we described how a material property (\secref{object_properties}) of a touched tangible can be modified using wearable haptic devices \cite{detinguy2018enhancing,salazar2020altering}: It could be used to render coherent visuo-haptic material perceptions directly touched with the hand in \AR.
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@@ -226,7 +226,7 @@ Similarly, in \secref{tactile_rendering} we described how a material property (\
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\subfig{jain2023ubitouch}
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\subfig{issartel2016tangible}
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\subfig{kahl2021investigation}
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\subfig{kahl2023using}
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\subfig{pacchierotti2016hring_1}
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\end{subfigs}
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\subsubsection{Manipulating with Virtual Hands}
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