tangible -> real

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2024-10-12 15:24:56 +02:00
parent 000a0a0fc5
commit f624ed5d44
16 changed files with 91 additions and 84 deletions

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@@ -1,9 +1,9 @@
\section{User Study}
\label{experiment}
%The visuo-haptic rendering system, described in \secref[vhar_system]{method}, allows free exploration of virtual vibrotactile textures on tangible surfaces directly touched with the bare finger to simulate roughness augmentation, while the visual rendering of the hand and environment can be controlled to be in \AR or \VR.
%The visuo-haptic rendering system, described in \secref[vhar_system]{method}, allows free exploration of virtual vibrotactile textures on real surfaces directly touched with the bare finger to simulate roughness augmentation, while the visual rendering of the hand and environment can be controlled to be in \AR or \VR.
%
%The user study aimed to investigate the effect of visual hand rendering in \AR or \VR on the perception of roughness texture augmentation of a touched tangible surface.
%The user study aimed to investigate the effect of visual hand rendering in \AR or \VR on the perception of roughness texture augmentation of a touched real surface.
In a \TIFC task (\secref[related_work]{sensations_perception}), participants compared the roughness of different tactile texture augmentations in three visual rendering conditions: without any visual augmentation (\level{Real}, \figref{experiment/real}), in \AR with a realistic virtual hand superimposed on the real hand (\level{Mixed}, \figref{experiment/mixed}), and in \VR with the same virtual hand as an avatar (\level{Virtual}, \figref{experiment/virtual}).
In order not to influence the perception, as vision is an important source of information and influence for the perception of texture \cite{bergmanntiest2007haptic,yanagisawa2015effects,vardar2019fingertip}, the touched surface was visually a uniform white; thus only the visual aspect of the hand and the surrounding environment is changed.
@@ -52,7 +52,7 @@ The user study was held in a quiet room with no windows.
\begin{subfigs}{setup}{Visuo-haptic textures rendering setup. }[][
\item HoloLens~2 \OST-\AR headset, the two cardboard masks to switch the real or virtual environments with the same field of view, and the \ThreeD-printed piece for attaching the masks to the headset.
\item User exploring a virtual vibrotactile texture on a tangible sheet of paper.
\item User exploring a virtual vibrotactile texture on a real sheet of paper.
]
\subfigsheight{48.5mm}
\subfig{experiment/headset}