Fix acronyms
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@@ -5,9 +5,9 @@
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\item The nine visuo-haptic textures used in the user study, selected from the HaTT database \cite{culbertson2014one}.
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The texture names were never shown, so as to prevent the use of the user's visual or haptic memory of the textures.
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\item Experimental setup.
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Participant sat in front of the tangible surfaces, which were augmented with visual textures displayed by the HoloLens~2 AR headset and haptic roughness textures rendered by the vibrotactile haptic device placed on the middle index phalanx.
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Participant sat in front of the tangible surfaces, which were augmented with visual textures displayed by the HoloLens~2 \AR headset and haptic roughness textures rendered by the vibrotactile haptic device placed on the middle index phalanx.
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A webcam above the surfaces tracked the finger movements.
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\item First person view of the user study, as seen through the immersive AR headset HoloLens~2.
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\item First person view of the user study, as seen through the immersive \AR headset HoloLens~2.
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The visual texture overlays are statically displayed on the surfaces, allowing the user to move around to view them from different angles.
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The haptic roughness texture is generated based on HaTT data-driven texture models and finger speed, and it is rendered on the middle index phalanx as it slides on the considered surface.
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]
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@@ -16,7 +16,7 @@
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\subfig[0.32]{experiment/view}
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\end{subfigs}
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The user study aimed at analyzing the user perception of tangible surfaces when augmented through a visuo-haptic texture using AR and vibrotactile haptic feedback provided on the finger touching the surfaces.
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The user study aimed at analyzing the user perception of tangible surfaces when augmented through a visuo-haptic texture using \AR and vibrotactile haptic feedback provided on the finger touching the surfaces.
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Nine representative visuo-haptic texture pairs from the HaTT database \cite{culbertson2014one} were investigated in two tasks:
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@@ -27,7 +27,7 @@ Our objective is to assess which haptic textures were associated with which visu
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\subsection{The textures}
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\label{textures}
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The 100 visuo-haptic texture pairs of the HaTT database \cite{culbertson2014one} were preliminary tested and compared using AR and vibrotactile haptic feedback on the finger on a tangible surface.
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The 100 visuo-haptic texture pairs of the HaTT database \cite{culbertson2014one} were preliminary tested and compared using \AR and vibrotactile haptic feedback on the finger on a tangible surface.
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These texture models were chosen as they are visuo-haptic representations of a wide range of real textures that are publicly available online.
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@@ -69,7 +69,7 @@ The user study was held in a quiet room with no windows, with one light source o
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Participants were first given written instructions about the experimental setup, the tasks, and the procedure of the user study.
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Then, after having signed an informed consent form, they were asked to seat in front of the table with the experimental setup and to wear the HoloLens~2 AR headset. The experimenter firmly attached the plastic shell encasing the vibrotactile actuator to the middle index phalanx of their dominant hand.
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Then, after having signed an informed consent form, they were asked to seat in front of the table with the experimental setup and to wear the HoloLens~2 \AR headset. The experimenter firmly attached the plastic shell encasing the vibrotactile actuator to the middle index phalanx of their dominant hand.
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As the haptic device generated no audible noise, participants did not wear any noise reduction headphones.
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@@ -119,9 +119,9 @@ One participant was left-handed, all others were right-handed; they all performe
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All participants had normal or corrected-to-normal vision and none of them had a known hand or finger impairment.
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They rated their experience with haptics, AR, and VR (\enquote{I use it every month or more}); 10 were experienced with haptics, 2 with AR, and 10 with VR.
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They rated their experience with haptics, \AR, and \VR (\enquote{I use it every month or more}); 10 were experienced with haptics, 2 with \AR, and 10 with \VR.
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Experiences were correlated between haptics and AR (\spearman{0.53}), haptics and VR (\spearman{0.61}), and AR and VR (\spearman{0.74}); but not with age (\spearman{-0.06} to \spearman{-0.05}) or gender (\spearman{0.10} to \spearman{0.27}).
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Experiences were correlated between haptics and \AR (\spearman{0.53}), haptics and \VR (\spearman{0.61}), and \AR and \VR (\spearman{0.74}); but not with age (\spearman{-0.06} to \spearman{-0.05}) or gender (\spearman{0.10} to \spearman{0.27}).
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Participants were recruited at the university on a voluntary basis.
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