Fix acronyms

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2024-09-24 15:47:33 +02:00
parent 2dad3efdd0
commit ef188c1993
26 changed files with 165 additions and 159 deletions

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@@ -110,7 +110,7 @@ It doesn't mean that the virtual events are realistic, but that they are plausib
%The \AR presence is far less defined and studied than for \VR \cite{tran2024survey}
For \AR, \textcite{slater2022separate} proposed to invert place illusion to what we can call \enquote{object illusion}, \ie the sense of the \VO to \enquote{feels here} in the \RE (\figref{presence-ar}).
As with VR, \VOs must be able to be seen from different angles by moving the head but also, this is more difficult, be consistent with the \RE, \eg occlude or be occluded by real objects \cite{macedo2023occlusion}, cast shadows or reflect lights.
As with \VR, \VOs must be able to be seen from different angles by moving the head but also, this is more difficult, be consistent with the \RE, \eg occlude or be occluded by real objects \cite{macedo2023occlusion}, cast shadows or reflect lights.
The plausibility can be applied to \AR as is, but the \VOs must additionally have knowledge of the \RE and react accordingly to it.
%\textcite{skarbez2021revisiting} also named place illusion for \AR as \enquote{immersion} and plausibility as \enquote{coherence}, and these terms will be used in the remainder of this thesis.
%One main issue with presence is how to measure it both in \VR \cite{slater2022separate} and \AR \cite{tran2024survey}.

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@@ -96,7 +96,7 @@ For example, in a fixed \VST-\AR screen (\secref{ar_displays}), by visually defo
%In all of these studies, the visual expectations of participants influenced their haptic perception.
%In particular, in \AR and \VR, the perception of a haptic rendering or augmentation can be influenced by the visual rendering of the \VO.
\subsubsection{Perception of Visuo-Haptic Rendering in AR and VR}
\subsubsection{Perception of Visuo-Haptic Rendering in AR and \VR}
\label{AR_vs_VR}
Some studies have investigated the visuo-haptic perception of \VOs rendered with force-feedback and vibrotactile feedback in \AR and \VR.
@@ -248,7 +248,7 @@ A user study was conducted in \VR to compare the perception of visuo-haptic stif
% \subfig{pezent2019tasbi_4}
%\end{subfigs}
% \cite{sarac2022perceived,palmer2022haptic} not in AR but studies on relocating to the wrist the haptic feedback of the fingertip-object contacts.
% \cite{sarac2022perceived,palmer2022haptic} not in \AR but studies on relocating to the wrist the haptic feedback of the fingertip-object contacts.
%\subsection{Conclusion}
%\label{visuo_haptic_conclusion}