Transitions between chapters

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@@ -12,6 +12,10 @@ This suggests that \AR visual textures that augments real surfaces can be enhanc
This paves the way for new \AR applications capable of augmenting a \RE with virtual visuo-haptic textures, such as visuo-haptic painting in artistic or object design context, or viewing and touching virtual objects in a museum or a showroom.
The latter is illustrated in \figref{experiment/use_case}, where a user applies different visuo-haptic textures to a wall, in an interior design scenario, to compare them visually and by touch.
We instinctively perceive the properties of everyday objects by touching and exploring them, but we essentially interact with them by grasping in order to manipulate them.
In this first part, we focused on the perception of wearable and immersive virtual textures that augment real surfaces when touched with the fingertip.
In the next part, we improve the direct manipulation with the hand of virtual object with wearable visuo-haptic interaction feedback.
\noindentskip This work was presented and published at the EuroHaptics 2024 conference:
Erwan Normand, Claudio Pacchierotti, Eric Marchand, and Maud Marchal.