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@@ -65,9 +65,9 @@ This only allowed us to estimate poses of the index finger and the surface to be
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In fact, preliminary tests we conducted showed that the built-in tracking capabilities of the HoloLens~2 were not able to track hands wearing a vibrotactile voice-coil device.
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A more robust hand pose estimation system would support wearing haptic devices on the hand as well as holding real objects.
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\comans{JG}{I [...] also want to highlight the opportunity to study the effect of visual registration error as noted already in chapter 4.}{Sentences along these lines has been added.}
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The spatial registration error \cite{grubert2018survey} and the temporal latency \cite{diluca2019perceptual} between the real and the virtual content should also be reduced to be imperceptible.
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The effect of these spatial and temporal errors on the perception and manipulation of the virtual content should be systematically investigated.
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\comans{JG}{I [...] also want to highlight the opportunity to study the effect of visual registration error as noted already in chapter 4.}{Sentences along these lines has been added.}
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Prediction of hand movements should also be considered to overcome such issues \cite{klein2020predicting,gamage2021predictable}.
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A complementary solution would be to embed tracking sensors in the wearable haptic devices, such as an inertial measurement unit (IMU) or cameras \cite{preechayasomboon2021haplets}.
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@@ -102,8 +102,8 @@ As in the previous chapter, our aim was not to accurately reproduce real texture
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However, the results also have some limitations, as they addressed a small set of visuo-haptic textures that augmented the perception of smooth and white real surfaces.
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Visuo-haptic texture augmentation might be difficult on surfaces that already have strong visual or haptic patterns \cite{asano2012vibrotactile}, or on objects with complex shapes.
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The role of visuo-haptic texture augmentation should also be evaluated in more complex tasks, such as object recognition and assembly, or in more concrete use cases, such as displaying and touching a museum object or a 3D printed object before it is manufactured.
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Finally, the visual textures used were simple color images not intended for use in an \ThreeD \VE, and enhancing their visual quality could improve the perception of visuo-haptic texture augmentation.
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\comans{JG}{As future work, the effect of visual quality of the rendered textures on texture perception could also be of interest.}{A sentence along these lines has been added.}
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Finally, the visual textures used were simple color images not intended for use in an \ThreeD \VE, and enhancing their visual quality could improve the perception of visuo-haptic texture augmentation.
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\paragraph{Specificities of Direct Touch.}
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