Better figures

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@@ -75,17 +75,15 @@ It can be seen as a filled version of the Contour hand rendering, thus partially
\subsection{Manipulation Tasks and Virtual Scene}
\label{tasks}
\begin{subfigs}{tasks}{%
Experiment \#1. The two manipulation tasks:
}[
\item pushing a virtual cube along a table towards a target placed on the same surface; %
\item grasping and lifting a virtual cube towards a target placed on a 20-cm-higher plane. %
Both pictures show the cube to manipulate in the middle (5-cm-edge and opaque) and the eight possible targets to
reach (7-cm-edge volume and semi-transparent). %
Only one target at a time was shown during the experiments.%
]
\subfig[0.23]{method/task-push}
\subfig[0.23]{method/task-grasp}
\begin{subfigs}{tasks}{The two manipulation tasks of the user study. }[
The cube to manipulate is in the middle of the table (5-cm-edge and opaque) and the eight possible targets to reach are arround (7-cm-edge volume and semi-transparent).
Only one target at a time was shown during the experiments.
][
\item Push task: pushing a virtual cube along a table towards a target placed on the same surface.
\item Grasp task: grasping and lifting a virtual cube towards a target placed on a 20-cm-higher plane.
]
\subfig[0.23]{method/task-push}
\subfig[0.23]{method/task-grasp}
\end{subfigs}
Following the guidelines of \textcite{bergstrom2021how} for designing object manipulation tasks, we considered two variations of a 3D pick-and-place task, commonly found in interaction and manipulation studies \cite{prachyabrued2014visual, maisto2017evaluation, meli2018combining, blaga2017usability, vanveldhuizen2021effect}.