Include only roughness and hardness
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@@ -160,7 +160,7 @@ Several types of vibrotactile actuators are used in haptics, with different trad
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\end{subfigs}
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\subsection{Modifying Object Properties with Tactile Renderings}
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\subsection{Modifying Perceived Haptic Roughness and Hardness}
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\label{tactile_rendering}
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Tactile rendering of haptic properties consists in modelling and reproducing virtual tactile sensations comparable to those perceived when interacting with real objects.
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@@ -213,24 +213,24 @@ A common method vibrotactile rendering of texture is to use a sinusoidal signal
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\cite{park2017compensation}
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\cite{tao2021altering}
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\subsubsection{Friction}
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\label{friction_rendering}
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%\subsubsection{Friction}
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%\label{friction_rendering}
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%
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%\cite{konyo2008alternative}
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%\cite{provancher2009fingerpad}
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%\cite{smith2010roughness}
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%\cite{jeon2011extensions}
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%\cite{salazar2020altering}
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%\cite{yim2021multicontact}
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\cite{konyo2008alternative}
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\cite{provancher2009fingerpad}
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\cite{smith2010roughness}
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\cite{jeon2011extensions}
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\cite{salazar2020altering}
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\cite{yim2021multicontact}
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\subsubsection{Weight}
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\label{weight_rendering}
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\cite{minamizawa2007gravity}
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\cite{minamizawa2008interactive}
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\cite{jeon2011extensions}
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\cite{choi2017grabity}
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\cite{culbertson2017waves}
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%\subsubsection{Weight}
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%\label{weight_rendering}
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%
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%\cite{minamizawa2007gravity}
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%\cite{minamizawa2008interactive}
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%\cite{jeon2011extensions}
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%\cite{choi2017grabity}
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%\cite{culbertson2017waves}
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\subsection{Conclusion}
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