Include only roughness and hardness

This commit is contained in:
2024-09-18 15:17:20 +02:00
parent 5cfddf8e3f
commit b528cc03c4
2 changed files with 86 additions and 84 deletions

View File

@@ -160,7 +160,7 @@ Several types of vibrotactile actuators are used in haptics, with different trad
\end{subfigs}
\subsection{Modifying Object Properties with Tactile Renderings}
\subsection{Modifying Perceived Haptic Roughness and Hardness}
\label{tactile_rendering}
Tactile rendering of haptic properties consists in modelling and reproducing virtual tactile sensations comparable to those perceived when interacting with real objects.
@@ -213,24 +213,24 @@ A common method vibrotactile rendering of texture is to use a sinusoidal signal
\cite{park2017compensation}
\cite{tao2021altering}
\subsubsection{Friction}
\label{friction_rendering}
%\subsubsection{Friction}
%\label{friction_rendering}
%
%\cite{konyo2008alternative}
%\cite{provancher2009fingerpad}
%\cite{smith2010roughness}
%\cite{jeon2011extensions}
%\cite{salazar2020altering}
%\cite{yim2021multicontact}
\cite{konyo2008alternative}
\cite{provancher2009fingerpad}
\cite{smith2010roughness}
\cite{jeon2011extensions}
\cite{salazar2020altering}
\cite{yim2021multicontact}
\subsubsection{Weight}
\label{weight_rendering}
\cite{minamizawa2007gravity}
\cite{minamizawa2008interactive}
\cite{jeon2011extensions}
\cite{choi2017grabity}
\cite{culbertson2017waves}
%\subsubsection{Weight}
%\label{weight_rendering}
%
%\cite{minamizawa2007gravity}
%\cite{minamizawa2008interactive}
%\cite{jeon2011extensions}
%\cite{choi2017grabity}
%\cite{culbertson2017waves}
\subsection{Conclusion}