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2024-06-27 22:59:58 +02:00
parent 7c70aaf3e8
commit ae481d4584

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@@ -153,7 +153,7 @@ The compiled application ran directly on the HoloLens~2 at \qty{60}{FPS}.
The default 3D hand model from MRTK was used for all visual hand renderings.
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By changing the material properties of this hand model, we were able to achieve the six renderings shown in \figref{method/hands}.
By changing the material properties of this hand model, we were able to achieve the six renderings shown in \figref{shands}.
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A calibration was performed for every participant, so as to best adapt the size of the visual hand rendering to their real hand.
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