WIP visual-hand chapter

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2024-06-27 18:11:11 +02:00
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\section{Introduction}
\label{1_introduction}
\label{introduction}
\begin{subfigswide}{hands}{%
Experiment \#1. The six considered visual hand renderings, as seen by the user through the AR headset
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fingers' joints and phalanges \emph{(Skeleton, Skel)}, and %
semi-transparent 3D hand model \emph{(Mesh)}.
}
\subfig[0.15]{3-hands-none}[None]
\subfig[0.15]{3-hands-occlusion}[Occlusion (Occl)]
\subfig[0.15]{3-hands-tips}[Tips]
\subfig[0.15]{3-hands-contour}[Contour (Cont)]
\subfig[0.15]{3-hands-skeleton}[Skeleton (Skel)]
\subfig[0.15]{3-hands-mesh}[Mesh]
\subfig[0.15]{method/hands-none}[None]
\subfig[0.15]{method/hands-occlusion}[Occlusion (Occl)]
\subfig[0.15]{method/hands-tips}[Tips]
\subfig[0.15]{method/hands-contour}[Contour (Cont)]
\subfig[0.15]{method/hands-skeleton}[Skeleton (Skel)]
\subfig[0.15]{method/hands-mesh}[Mesh]
\end{subfigswide}
\noindent \IEEEPARstart{A}{ugmented} reality (AR) integrates virtual content into our real-world surroundings, giving the illusion of one unique environment and promising natural and seamless interactions with real and virtual objects.
Augmented reality (AR) integrates virtual content into our real-world surroundings, giving the illusion of one unique environment and promising natural and seamless interactions with real and virtual objects.
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Virtual object manipulation is particularly critical for useful and effective AR usage, such as in medical applications, training, or entertainment~\cite{laviolajr20173d, kim2018revisiting}.
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