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2024-09-27 22:10:59 +02:00
parent 8a85b14d3b
commit a9319210df
13 changed files with 51 additions and 47 deletions

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@@ -45,7 +45,7 @@ While visual sensation did influence perception, as observed in previous haptic
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This indicates that participants were more confident and relied more on the haptic roughness perception than on the visual roughness perception when integrating both in one coherent perception.
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Several participants also described attempting to identify visual and haptic textures using spatial breaks, edges or patterns, that were not observed when these textures were displayed in non-immersive virtual environments with a screen \cite{culbertson2014modeling,culbertson2015should}.
Several participants also described attempting to identify visual and haptic textures using spatial breaks, edges or patterns, that were not observed when these textures were displayed in non-immersive \VEs with a screen \cite{culbertson2014modeling,culbertson2015should}.
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A few participants even reported that they clearly sensed patterns on haptic textures.
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@@ -63,7 +63,7 @@ The perception of surface roughness with the finger is actually more complex bec
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Another limitation that may have affected the perception of haptic textures is the lack of compensation for the frequency response of the actuator and amplifier \cite{asano2012vibrotactile,culbertson2014modeling,friesen2024perceived}.
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Finally, the visual textures used were also simple color captures not meant to be used in an immersive virtual environment.
Finally, the visual textures used were also simple color captures not meant to be used in an immersive \VE.
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However, our objective was not to accurately reproduce real textures, but to alter the perception of simultaneous visual and haptic roughness augmentation of a real surface directly touched by the finger in \AR.
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