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\label{conclusion}
\fig[0.6]{experiment/use_case}{%
Illustration of the texture augmentation in AR through an interior design scenario. %
A user wearing an AR headset and a wearable vibrotactile haptic device worn on their index is applying different virtual visuo-haptic textures to a real wall to compare them visually and by touch.
Illustration of the texture augmentation in AR through an interior design scenario. %
A user wearing an AR headset and a wearable vibrotactile haptic device worn on their index is applying different virtual visuo-haptic textures to a real wall to compare them visually and by touch.
}
We investigated how users perceived visuo-haptic roughness texture augmentations on tangible surfaces seen in immersive OST-AR and touched directly with the index finger.
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This paves the way for new AR applications capable of augmenting a real environment with virtual visuo-haptic textures, such as visuo-haptic painting in artistic, object design or interior design contexts.
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The latter is illustrated in \figref{experiment/use_case}, where a user applies different visuo-haptic textures to a wall to compare them visually and by touch.
The latter is illustrated in \figref{experiment/use_case}, where a user applies different visuo-haptic textures to a wall to compare them visually and by touch.