Résumé
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\section{Conclusion}
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\label{conclusion}
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In this chapter, we addressed the challenge of touching, grasping and manipulating virtual objects directly with the hand in immersive \OST-\AR by providing and evaluating visual renderings as augmentation of the real hand.
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In this chapter, we addressed the challenge of touching, grasping and manipulating virtual objects directly with the hand in immersive \OST-\AR.
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To do so, we proposed to evaluate visual renderings of the virtual hand as augmentation of the real hand.
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Superimposed on the user's hand, these visual renderings provide feedback from the virtual hand, which tracks the real hand, and simulates the interaction with virtual objects as a proxy.
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We first selected and compared the six most popular visual hand renderings used to interact with virtual objects in \AR.
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Then, in a user study with 24 participants and an immersive \OST-\AR headset, we evaluated the effect of these six visual hand renderings on the user performance and experience in two representative manipulation tasks.
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