Better notation of software versions

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erwan committed 2025-04-09 15:06:26 +02:00
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@@ -105,7 +105,7 @@ We used the \OST-\AR headset HoloLens~2, as described in \secref[vhar_system]{vi
It is also able to track the user's fingers.
We measured the latency of the hand tracking at \qty{15}{\ms}, independent of the hand movement speed.
The implementation of our experiment was done using Unity 2022.1, PhysX 4.1, and the Mixed Reality Toolkit (MRTK) 2.8.
The implementation of our experiment was done using Unity (v2022.1), PhysX (v4.1), and the Mixed Reality Toolkit (MRTK, v2.8).
The compiled application ran directly on the HoloLens~2 at \qty{60}{FPS}.
The default \ThreeD hand model from MRTK was used for all visual hand augmentations.