WIP related work

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2024-08-14 23:15:18 +02:00
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@@ -118,7 +118,7 @@ The most mature devices are \HMDs, which are portable headsets worn directly on
\AR/\VR can also be extended to render for sensory modalities other than vision.
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In particular, \textcite{jeon2009haptic} proposed extending the \RV continuum to include haptic feedback by decoupling into two orthogonal haptic and visual axes (see \figref{visuo-haptic-rv-continuum3}).
\textcite{jeon2009haptic} proposed extending the \RV continuum to include haptic feedback by decoupling into two orthogonal haptic and visual axes (see \figref{visuo-haptic-rv-continuum3}).
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The combination of the two axes defines 9 types of \vh environments, with 3 possible levels of \RV for each \v or \h axis: real, augmented and virtual.
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