Rename \mainchapter => \chaptertoc

This commit is contained in:
2024-06-27 00:02:35 +02:00
parent 05bc6c77d6
commit 2d23eb9a16
14 changed files with 618 additions and 8 deletions

View File

@@ -0,0 +1,32 @@
\subsubsection{Ranking}
\label{3_ranks}
\begin{subfigs}{3_ranks}{%
Experiment \#1. Boxplots of the ranking (lower is better) of each visual hand rendering
%
and pairwise Wilcoxon signed-rank tests with Holm-Bonferroni adjustment:
%
** is \p[<]{0.01} and * is \p[<]{0.05}.
}
\subfig[0.24]{3-Ranks-Push}[Push Task]
\subfig[0.24]{3-Ranks-Grasp}[Grasp Task]
\end{subfigs}
\figref{3_ranks} shows the ranking of each visual hand rendering for the Push and Grasp tasks.
%
Friedman tests indicated that both ranking had statistically significant differences (\p[<]{0.001}).
%
Pairwise Wilcoxon signed-rank tests with Holm-Bonferroni adjustment were then used on both ranking results (see \secref{3_metrics}):
\begin{itemize}
\item \textit{Push Ranking}: Occlusion was ranked lower than Contour (\p{0.005}), Skeleton (\p{0.02}), and Mesh (\p{0.03});
%
Tips was ranked lower than Skeleton (\p{0.02}).
%
This good ranking of the Skeleton rendering for the Push task is consistent with the Push trial results.
\item \textit{Grasp Ranking}: Occlusion was ranked lower than Contour (\p{0.001}), Skeleton (\p{0.001}), and Mesh (\p{0.007});
%
No Hand was ranked lower than Skeleton (\p{0.04}).
%
A complete visual hand rendering seemed to be preferred over no visual hand rendering when grasping.
\end{itemize}