From 248f925c16528b2faa86dc5190209ccf9ed7eb0c Mon Sep 17 00:00:00 2001 From: Erwan Normand Date: Fri, 28 Jun 2024 00:56:31 +0200 Subject: [PATCH] Typo --- 3-manipulation/visuo-haptic-hand/4-discussion.tex | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/3-manipulation/visuo-haptic-hand/4-discussion.tex b/3-manipulation/visuo-haptic-hand/4-discussion.tex index 0147f0b..23c57f7 100644 --- a/3-manipulation/visuo-haptic-hand/4-discussion.tex +++ b/3-manipulation/visuo-haptic-hand/4-discussion.tex @@ -7,7 +7,7 @@ In the Push task, vibrotactile haptic hand rendering has been proven beneficial % The cause might be the intensity of vibrations, which many participants found rather strong and possibly distracting when provided at the fingertips. % -This result was also observed by \citeauthorcite{bermejo2021exploring}, who provided vibrotactile cues when pressing a virtual keypad. +This result was also observed by \textcite{bermejo2021exploring}, who provided vibrotactile cues when pressing a virtual keypad. % Another reason could be the visual impairment caused by the vibrotactile motors when worn on the fingertips, which could have disturbed the visualization of the virtual cube. @@ -63,7 +63,7 @@ In summary, the positioning of the vibrotactile haptic rendering of the hand aff % The closer the vibrotactile hand rendering was to the point of contact, the better it was perceived in terms of effectiveness, usefulness, and realism. % -These subjective appreciations of wearable haptic hand rendering for manipulating virtual objects in AR were also observed by \citeauthorcite{maisto2017evaluation} and \citeauthorcite{meli2018combining}. +These subjective appreciations of wearable haptic hand rendering for manipulating virtual objects in AR were also observed by \textcite{maisto2017evaluation} and \textcite{meli2018combining}. % However, the best performance was obtained with the farthest positioning on the contralateral hand, which is somewhat surprising. %