From 241c73a9c894a30f6c8c7edfb39c1cd0dad9ea3a Mon Sep 17 00:00:00 2001 From: Erwan Normand Date: Fri, 11 Apr 2025 23:00:54 +0200 Subject: [PATCH] Fix abdulali2016datadrivena reference --- 2-related-work/2-wearable-haptics.tex | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/2-related-work/2-wearable-haptics.tex b/2-related-work/2-wearable-haptics.tex index 95d8ec7..5e51cef 100644 --- a/2-related-work/2-wearable-haptics.tex +++ b/2-related-work/2-wearable-haptics.tex @@ -239,7 +239,7 @@ More complex models were then created to more systematically capture everyday te This led to the release of the \HaTT database, a public set of stylus recordings and models of 100 haptic textures \cite{culbertson2014one}. A similar database, but captured from a direct touch context with the fingertip, has also recently been released \cite{balasubramanian2024sens3}. A common limitation of these data-driven models is that they can only render \emph{isotropic} textures: their record does not depend on the position of the measure, and the rendering is the same regardless of the direction of the movement. -This was eventually addressed to include the user's velocity direction into the capture, modelling and rendering of the textures \cite{abdulali2016datadriven,abdulali2018datadriven}. +This was eventually addressed to include the user's velocity direction into the capture, modelling and rendering of the textures \cite{abdulali2016datadriven,abdulali2016datadrivena}. %A third approach is to model %Alternative models have been proposed to both render both isotropic and patterned textures \cite{chan2021hasti}., or to simulate the vibrations from the (visual) texture maps used to visually render a \ThreeD object \cite{chan2021hasti}.