Simplify acronyms

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2024-09-23 15:20:41 +02:00
parent 560a085e6e
commit 23973caef7
9 changed files with 81 additions and 88 deletions

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@@ -20,7 +20,7 @@ We consider two axes of research: (I) providing plausible and coherent visuo-hap
First, we study how visual rendering affects the perception of virtual vibrotactile textures that augment real surfaces directly touched by the finger.
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To this end, we propose (1) a system for rendering visuo-haptic virtual texture augmentations using an AR headset and a wearable vibrotactile device. We then (2) evaluate how the roughness perception of virtual haptic textures differs in AR \vs virtual reality (VR) and when touched by a virtual hand \vs one's own hand. Finally, we (3) investigate the realism, plausibility and coherence of combining visual and haptic texture augmentations in AR.
To this end, we propose (1) a system for rendering visuo-haptic virtual texture augmentations using an AR headset and a wearable vibrotactile device. We then (2) evaluate how the roughness perception of virtual haptic textures differs in AR \vs virtual reality (VR) and when touched by a virtual hand \vs one's own hand. Finally, we (3) investigate the realism and coherence of combining visual and haptic texture augmentations in AR.
Secondly, we investigate how the visuo-haptic rendering of the hand improves its direct manipulation of virtual objects in AR in terms of performance and user experience.
% address the challenge of manipulating virtual objects directly with the hand in AR, which is a key interaction but is still challenging due to visual and haptic limitations.