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@@ -15,7 +15,7 @@ However, direct hand interaction and manipulation of \VOs is difficult due to th
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Tangibles are also used as proxies for manipulating \VOs, but can be inconsistent with the visual rendering, being haptically passives.
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Wearable haptics on the hand is a promising solution for improving direct hand manipulation of \VOs and for coherent visuo-haptic augmentation of tangibles.
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Providing coherent multimodal visuo-haptic feedback to enhance direct hand perception and manipulation with \VOs in immersive \AR is challenging.
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Providing coherent visuo-haptic feedback to enhance direct hand perception and manipulation with \VOs in immersive \AR is challenging.
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While many wearable haptic devices have been developed and are capable of providing varied tactile feedback, few can be integrated or experimentally evaluated for direct hand interaction in \AR.
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Their haptic end-effector must be moved away from the inside of the hand so as not to interfere with the user interaction with the \RE.
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Different relocation strategies have been proposed for different parts of the hand, such as the nail, the index phalanges, or the wrist, but it remains unclear whether any of them are best suited for direct hand interaction in \AR.
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