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@@ -5,7 +5,7 @@ Everyday perception and manipulation of objects with the hand typically involves
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Each sense has unique capabilities for perceiving certain object properties, such as color for vision or temperature for touch, but they are equally capable for many properties, such as roughness, hardness, or geometry \cite{baumgartner2013visual}.
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Both \AR and wearable haptic systems integrate virtual content into the user's perception as sensory illusions.
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It is essential to understand how a multimodal visuo-haptic rendering of a \VO is perceived as a coherent object property, and how wearable haptics have been integrated with immersive \AR.%, especially in immersive \AR where the haptic actuator is moved away so as not to cover the inside of the hand.
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It is essential to understand how a visuo-haptic rendering of a \VO is perceived as a coherent object property, and how wearable haptics have been integrated with immersive \AR.%, especially in immersive \AR where the haptic actuator is moved away so as not to cover the inside of the hand.
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% spatial and temporal integration of visuo-haptic feedback as perceptual cues vs proprioception and real touch sensations
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% delocalized : not at the point of contact = difficult to integrate with other perceptual cues ?
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