Add visual texture quality to future works
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@@ -97,8 +97,8 @@ As in the previous chapter, our aim was not to accurately reproduce real texture
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However, the results also have some limitations, as they addressed a small set of visuo-haptic textures that augmented the perception of smooth and white real surfaces.
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Visuo-haptic texture augmentation might be difficult on surfaces that already have strong visual or haptic patterns \cite{asano2012vibrotactile}, or on objects with complex shapes.
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The role of visuo-haptic texture augmentation should also be evaluated in more complex tasks, such as object recognition and assembly, or in more concrete use cases, such as displaying and touching a museum object or a 3D printed object before it is manufactured.
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%Finally, the visual textures used were also simple color captures not meant to be used in an immersive \VE.
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Finally, the visual textures used were simple color images not intended for use in an immersive \VE, and enhancing their visual quality could improve the perception of visuo-haptic texture augmentation.
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\comans{JG}{As future work, the effect of visual quality of the rendered textures on texture perception could also be of interest.}{A sentence along these lines has been added.}
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\paragraph{Specificities of Direct Touch.}
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