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@@ -144,6 +144,8 @@ Choosing useful and efficient \UIs and interaction techniques is crucial for the
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\textcite{laviolajr20173d} (p.385) classify interaction techniques into three categories based on the tasks they enable users to perform: manipulation, navigation, and system control.
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\textcite{hertel2021taxonomy} proposed a similar taxonomy of interaction techniques specifically for \AR headsets.
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\comans{JG}{In, Figure 2.24 I suggest removing d. or presenting it as separate figure as it shows no interaction technique (The caption is “Interaction techniques in AR” but a visualization of a spatial registration technique).}{It has been removed and replaced by an example of resizing a virtual object.}
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In this thesis we focus on manipulation tasks of virtual content directly with the hands, more specifically on touching visuo-haptic textures with a finger (\partref{perception}) and positioning and rotating virtual objects pushed and grasp by the hand (\partref{manipulation}).
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The \emph{manipulation tasks} are the most fundamental tasks in \AR and \VR systems, and the building blocks for more complex interactions.
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\emph{Selection} is the identification or acquisition of a specific virtual object, \eg pointing at a target as in \figref{grubert2015multifi}, touching a button with a finger, or grasping an object with a hand.
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@@ -157,9 +159,6 @@ Wayfinding is the cognitive planning of the movement, such as path finding or ro
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The \emph{system control tasks} are changes to the system state through commands or menus such as creating, deleting, or modifying virtual objects, \eg as in \figref{roo2017onea}. It is also the input of text, numbers, or symbols.
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\comans{JG}{In, Figure 2.24 I suggest removing d. or presenting it as separate figure as it shows no interaction technique (The caption is “Interaction techniques in AR” but a visualization of a spatial registration technique).}{It has been removed and replaced by an example of resizing a virtual object.}
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In this thesis we focus on manipulation tasks of virtual content directly with the hands, more specifically on touching visuo-haptic textures with a finger (\partref{perception}) and positioning and rotating virtual objects pushed and grasp by the hand (\partref{manipulation}).
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\begin{subfigs}{interaction-techniques}{Interaction techniques in \AR. }[][
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\item Spatial selection of virtual item of an extended display using a hand-held smartphone \cite{grubert2015multifi}.
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\item Resizing a virtual object with a bimanual gesture \cite{piumsomboon2013userdefined}.
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