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@@ -183,7 +183,7 @@ The integration of the real and virtual sensations into a single property percep
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In particular, the visual rendering of a touched object can also influence the perception of its haptic properties, \eg by modifying its visual texture in \AR or \VR, as discussed in the \secref{visuo_haptic}.
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\textcite{bhatia2024augmenting} categorize the haptic augmentations into three types: direct touch, touch-through, and tool-mediated.
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In \emph{direct touch}, the haptic device does not cover the inside of the hand so as not to impair the user's interaction with the \RE, and is typically achieved with wearable haptics.
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In \emph{direct touch}, the haptic device does not cover the inside of the hand so as not to impair the interaction of the user with the \RE, and is typically achieved with wearable haptics.
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In touch-through and tool-mediated, or \emph{indirect feel-through} \cite{jeon2015haptic}, the haptic device is placed between the hand and the \RE.
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%We are interested in direct touch augmentations with wearable haptics (\secref{wearable_haptic_devices}), as their integration with \AR is particularly promising for free hand interaction with visuo-haptic augmentations.
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Many haptic augmentations were first developed with touch-through devices, and some (but not all) were later transposed to direct touch augmentation with wearable haptic devices.
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