Complete related work

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This thesis presents research on direct hand interaction with real and virtual everyday objects, visually and haptically augmented using immersive \AR and \WH devices.
%It is entitled:
%- Title 1: Augmenting the interaction with everyday objects with wearable haptics and Augmented Reality
%- Title 3: Direct Hand Perception and Manipulation in Visuo-Haptic Augmented Reality
%- Title 4: Integrating Wearable Haptics in Augmented Reality: Perception and Manipulation of Virtual and Augmented Objects
%- Title 5: Wearable Haptics for Hand Interaction in Augmented Reality
%- Title 6: Enhancing Direct Hand Interaction with Everyday Objects in Augmented Reality using Wearable Haptics
%- Enhancing Hand Interaction with Wearable Haptic in Augmented Reality
%- Augmenting the interaction with everyday objects with wearable haptics and Augmented Reality
%- Direct Hand Perception and Manipulation in Visuo-Haptic Augmented Reality
%- Enhancing Hand Interaction with Wearable Haptics in Augmented Reality
%- Integrating Wearable Haptics in Augmented Reality: Perception and Manipulation of Virtual and Augmented Objects
%- Improving Hand-Object Interaction in Augmented Reality using Wearable Haptics
%- Wearable Haptics for Hand Interaction in Augmented Reality
%The introduction chapter is structured as follows: first, we present the research challenges and objectives of this thesis, then we describe our approach and contributions, and finally we present the structure of the thesis.
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Hence, our second objective is to understand how the perception of haptic texture augmentation differs depending on the degree of visual virtuality of the hand and the environment.
Finally, some visuo-haptic texture databases have been modelled from real texture captures \cite{culbertson2014penn,balasubramanian2024sens3}, to be rendered as virtual textures with graspable haptics that are perceived as similar to real textures \cite{culbertson2015should,friesen2024perceived}.
Finally, some visuo-haptic texture databases have been modeled from real texture captures \cite{culbertson2014penn,balasubramanian2024sens3}, to be rendered as virtual textures with graspable haptics that are perceived as similar to real textures \cite{culbertson2015should,friesen2024perceived}.
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However, the rendering of these textures in an immersive and natural \vh-\AR using \WHs remains to be investigated.
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