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@@ -144,7 +144,6 @@ Choosing useful and efficient \UIs and interaction techniques is crucial for the
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\textcite{laviolajr20173d} (p.385) classify interaction techniques into three categories based on the tasks they enable users to perform: manipulation, navigation, and system control.
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\textcite{hertel2021taxonomy} proposed a similar taxonomy of interaction techniques specifically for \AR headsets.
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\comans{JG}{In, Figure 2.24 I suggest removing d. or presenting it as separate figure as it shows no interaction technique (The caption is “Interaction techniques in AR” but a visualization of a spatial registration technique).}{It has been removed and replaced by an example of resizing a virtual object.}
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In this thesis we focus on manipulation tasks of virtual content directly with the hands, more specifically on touching visuo-haptic textures with a finger (\partref{perception}) and positioning and rotating virtual objects pushed and grasp by the hand (\partref{manipulation}).
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The \emph{manipulation tasks} are the most fundamental tasks in \AR and \VR systems, and the building blocks for more complex interactions.
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